The player controls a man stuck in a cauldron whose only mode of transport is using a pick-axe to pull himself along the ground and over objects in his way. The player's journey through the game is periodically accompanied by voice clips from Bennett Foddy himself who comments on the player's emotional state, provides moral support, describes the game's development, and makes philosophical reflections on the nature of the game. As in many of Foddy's previous games, such as QWOP and GIRP, challenge in Getting Over It is often created by basic movement controls being unwieldy and unintuitive. Players will also find that large chunks of progress can be easily lost very quickly.
The game was originally released as a timed exclusive as part of the Humble Monthly Bundle in October 2017, but later received wider release through Humble Originals.
|PC Minimum||PC Recommended|
|Mac Minimum||Mac Recommended|